18th May 2017
We are excited to announce that the second Appodeal Indie Game Blast Off Contest has just confirmed its new cohort of mobile gaming mentors and is now accepting submissions!
Submit your mobile game by June 15th, 2017 for a chance to win an opportunity to boost your game’s chances of success with 10,000 installs, invaluable 1-on-1 mentorship with industry veterans and more!
“Appodeal was originally created by game publishers for publishers and we want to give back to our indie game developer community. Too often we see lots of great mobile indie games perish due to lack of players or revenue. By running this contest, we want to give games with great potential the boost they need to take them to the next level,” said Pavel Golubev, CEO of Appodeal.
Chris O’Kelly – Director of Mobile Product at Nexon.
O’Kelly first started in the mobile gaming space at Aeria Games in 2009 as Producer on MMOs and FPS and eventually became Director Live Operations for Kabam EU in 2013. He worked on popular titles such as Neverwinter, The Hobbit: Kingdoms of Middle-Earth and Marvel’s Contest of Champions, among others. O’Kelly now works at NEXON as Director Mobile Product, drawing on his expertise in sourcing high potential Indie developers for publishing/ investments.
Marco Busse – Product Optimization Manager at European Games Group.
Busse has worked in the mobile gaming industry for 5 years, helping developers publish and scale their games worldwide with his insights on analytics, business intelligence, game design, monetization and in-game economics. Having worked with over 20 games and 10 studios over the years, Busse’s work has entertained more than 60 million players worldwide.
Diana Bogdanova – Senior Developers Relations Manager at Appodeal.
Bogdanova is Appodeal’s in-house star on helping game publishers succeed, especially from a monetization perspective. As a frequent attendee of mobile gaming conferences where she meets regularly with industry experts, game publishers and up-and-coming indie game developers, Bogdanova has keen insights to help developers succeed in this fast-evolving industry and market.
After June 15th 2017, the top finalists will be selected based on the following criteria:
Once the finalists have been selected, the contest will be open for a public voting period. The finalist with the most votes by the end of the voting period will be the declared the Grand Prize Winner of the contest.
Best of luck everyone! May the best indie game win.
19th February 2018