Resources - 2 min read  - November 10, 2020

Guide: How to Run a Game Concept Test

Conducting Game Concept Tests before you start building your game drastically increases your likelihood of building and launching a successful game. Check out our 45-page guide for the detailed step-by-step instructions on how you can start running your own game concept test!

If you’re a mobile game developer or studio, self-publishing your own game is becoming more and more of a viable option. With the know-how and some time, you can strive to get the results without needing to depend on finding a publisher to do it for you. But the big question is how.

As a growth engine platform that makes it possible for indie developers and studios to self-publish, we are excited to be releasing a series of articles and guides to help you achieve great results on your own!

In this Game Concept Testing guide, we will show you what must do before you even start developing your game.

Get your free copy of the 45-page guide:

How to determine what gaming app to build

When it comes to creating mobile games, it’s true that if you create it then players will come, right? 

Unfortunately, in most cases that is not true. Like any other products or businesses you want to release into a market, you must do the prep work first to determine the viability of the mobile game you’ll be building and the marketability of it to the audience you’re building it for.

Failure to do so can lead to devastating results. You and your team could waste months, if not  years, and a lot of money building a mobile game that ends up being a commercial dud.

If your goal is to build a mobile game that can be a profitable commercial hit then it is imperative you conduct rigorous Game Concept Testings

By conducting Game Concept Testings before you start building your game, your likelihood of building and launching a successful game increases drastically. 

Why? Because you would have identified:

  • The types of games that earn decent revenue
  • The potential audience size for your game type
  • The direction your game should be developed
  • The way to market your game for the best ROI
  • How much it would cost to acquire your users

By following the methodology in this guide, you can avoid a common mistake of building a game solely based on a clouded vision or biased idea, which is not a bad thing if your goal is to create a game for fun and to learn.

However, to build a game that becomes a viable source of income for you, your game needs to be guided by business and market insights.

Preview of the Game Concept Test Guide:

Get your free copy of the 45-page guide:

Game Concept Test Checklist

To sum up all the detailed step-by-step on how you can conduct your own game concept test, here’s a quick checklist you can refer to:

  1. Do market research first using SensorTower
  2. Narrow down your game concept’s subcategories
  3. Formulate hypotheses for your test
  4. Create pre-prototypes (i.e. gameplay screenshots) of your game concepts
  5. Create a mock app store page for each concept (use Google Play template) 
  6. Insert a Facebook Pixel to your mock page and thank you page
  7. Create ad creatives for each concept
  8. Make the ad and store page copy for each concept consistent
  9. Launch ads on Facebook to direct visitors to your mock store pages
  10. Track and analyze the conversion rates and cost per installs
  11. Identify your top concepts with high conversion rates and low cost per installs
  12. Repeat tests of your top concepts with more specific hypotheses
  13. Discover your winning game concept
  14. Create the game!

Be sure to check out our full 45-page guide for the detailed step-by-step instructions on how you can start running your own game concept test!

Get your free copy of the 45-page guide:

Main illustration: Natasha Dzhola

Wing Poon
Wing Poon

Monetization - 4 min read

Appodeal Talks #01: How to Monetize a Shopping List App Worldwide, with Listonic.

In Appodeal, we recently started a new series of webinars, the Appodeal Talks. In these webinars, you will find interviews, open panels, insights & other relevant topics from Top Professionals in the mobile industry. Last week we had our first webinar with Kamil Janiszewski, Chief Revenue Officer & Co-founder at Listonic. We discussed, among other […]

Monetization - 4 min read

Marc Llobet
Marc Llobet

Monetization - 7 min read

Top 5 New Features to Grow your Mobile Games and Apps

Let's start unveiling some of the new features and upgrades that are around the corner, and, most importantly, how you are going to benefit from them.

Monetization - 7 min read

Marc Llobet
Marc Llobet