Product - 2 min read  - November 21, 2017

We’re changing our framework policy starting from March, 2018

At Appodeal, we strive continuously to improve our intelligent ad mediation to be the best in the market for publishers. A major part of that goal is to ensure our SDK performance is top-notch. Therefore, we will be concentrating our external plugins support on only two frameworks.

At Appodeal, we strive continuously to improve our intelligent ad mediation to be the best in the market for publishers. A major part of that goal is to ensure our SDK performance is top-notch. Therefore, we will be concentrating our external plugins support on only two frameworks.

By stopping developing the other external plugins below used by fewer than 10% of our publishers, our development team will be able to dedicate more time and focus in enhancing the performance of the Unity 3D and Corona plugins.

Starting from March 1, 2018, we will cease supporting any other frameworks except for Unity 3D and Corona, which when combined with iOS and Android native frameworks generate more than 90% of Appodeal impressions.

What does it mean for those who work with other plugins, except for Corona and Unity?

❗ Don’t worry: you’ll still be able to use the current version of plugins and extensions to monetize with Appodeal. In case you have Appodeal integrated into your application, it will work fine even after March 1, 2018.

❗ However, all upcoming plugin versions will not include support and updates for any other ones except for Corona and Unity 3D.

❗ The last version of SDK that includes all frameworks is SDK 2.1.4. We will provide the most important and urgent updates for all frameworks up to version 2.2.0.

❗ Our support team will be answering all questions and resolving issues on all frameworks until March 1, 2018. After that date, the support team will cover only Unity 3D and Corona inquiries.

We apologize for the inconvenience and will be happy to help you to adapt.

Here’s a list of plugins that will be ceased in development and supporting:

? AIR Native Extension v.3.0.4 (incl. Android 2.1.4, iOS 2.1.4)

? Basic4Android v.2.1.4 (incl. Android 2.1.4)

? SDKBOX for Cocos v.2.3.17 (incl. Android 2.1.4, iOS 2.1.4)

? Cordova v.3.0.4 (incl. Android 2.1.4, iOS 2.1.4)

? Game Maker v.3.0.4 (incl. Android 2.1.4, iOS 2.1.4)

? libGDX v.2.1.0 (incl. Android 2.1.0, iOS 2.1.0)

? PhoneGap v.3.0.4 (incl. Android 2.1.4, iOS 2.1.4)

? React Native v.2.1.4 (incl. Android 2.1.4, iOS 2.1.4)

? Defold v.2.1.7 (incl. Android 2.1.7, iOS 2.1.7)

? Scirra Construct 2 v.2.0.3 (updated to Cordova v.3.0.4)

? Xamarin v.2.1.4 (incl. Android 2.1.4, iOS 2.1.4)

? Unreal Engine v.2.1.4 (incl. Android 2.1.4, iOS 2.1.4)

? Qt v.2.0 (incl. Android 2.0, iOS 2.0)

? MonkeyX v.2.0.1 (incl. Android 2.0, iOS 2.0)

? Stencyl v.2.0 (incl. Android 2.0, iOS 2.0)

? Gideros v.2.0 (incl. Android 2.0, iOS 2.0)

? Marmalade v.1.2.0 (incl. Android 1.15.9, iOS 0.10.9)

? If you have any further questions, please don’t hesitate to ask us at [email protected].

Valerie Alfimova
Valerie Alfimova

Monetization - 4 min read

Appodeal Talks #01: How to Monetize a Shopping List App Worldwide, with Listonic.

In Appodeal, we recently started a new series of webinars, the Appodeal Talks. In these webinars, you will find interviews, open panels, insights & other relevant topics from Top Professionals in the mobile industry. Last week we had our first webinar with Kamil Janiszewski, Chief Revenue Officer & Co-founder at Listonic. We discussed, among other […]

Monetization - 4 min read

Marc Llobet
Marc Llobet

Resources - 2 min read

Guide: How to Run a Game Concept Test

Conducting Game Concept Tests before you start building your game drastically increases your likelihood of building and launching a successful game. Check out our 45-page guide for the detailed step-by-step instructions on how you can start running your own game concept test!

Resources - 2 min read

Wing Poon
Wing Poon